Now players will still enter the shrine and instead be prompted to search for a CD by either entering in a title or the artist and pulling up every CD included in the game’s database and choosing from one of these to summon. Obviously since there is no way to put a CD into the Switch, Monster Rancher 1 & 2 DX both have to make use of an alternate summoning system. These could be anything from music CDs to other PlayStation games and it would always be a fun time creating a list of what CDs may have held your favorite creature type. This would involve going to the shrine, opening the PlayStation and generating a monster from that disc and seeing just what type of creature would be contained on your favorite CD.
It is worth noting that the English translation for the game does still appear to be a bit rough around the edges to the point that it doesn’t appear to have been updated from the original release.Īs mentioned before, one of the key aspects that always set Monster Rancher apart was the fact that players could use their very own CDs to summon monsters into the game. There are some small little developments that occur as players train their monsters and raise up the ranks in both games though, in the first release this is once again kept to a minimum and focused solely on upgrading the ranch while the second game does feature a few little developments here and there as well as the ability to unlock a special encounter from time to time. Now, for the most part, that is the only real storyline that Monster Rancher 1 & 2 DX has as both experiences are kept fairly simplistic with players beginning as a fresh faced monster trainer who has been assigned an assistant, with the first game being Holly in the FIMBA region and the second being Coltia in the IMA region. As such they were sealed away inside discs and instead given to humans as monsters that could be summoned and raised, with monster trainers becoming the most popular proffession in the world.
Long ago god created creatures to help humanity but left unchecked, these beings became problems of their own.